Contact

evanfinkle@gmail.com
Glendale, California

Links

I'm an artist, engineer, and maker based in Los Angeles. My work moves between computation and craft — between writing software and cutting metal — and I'm most interested in the places where those two things are hard to tell apart.

From 2019 to 2025 I worked as an engineer on the Mechanical R&D team at Applied Invention in Burbank, where my primary project was the timekeeping and calendar mechanisms for the Clock of the Long Now — a 10,000-year mechanical clock being built inside a mountain in West Texas. That project demanded a particular kind of discipline: scrupulous engineering, long-horizon thinking, and the willingness to hold a part to tolerances that won't be verified for centuries.

Before that I spent two years as a Digital Fabrication Technician at SCI-Arc in Los Angeles (2018–2020), and three years at the Rhode Island School of Design (2015–2018), where I launched and ran a new CNC lab — hiring student monitors, writing training programs, and working with deans to build a facility that doubled usage in two years.

I studied Visual Art with a focus in Design at Brown University, graduating in 2015 with Honors and the Joslin Excellence Award. My senior show, Dimension = Color, was a four-part interactive installation correlating spatial dimension and RGB color across physical and computational media.


90percentart

90PERCENTART (Evan Finkle & Jeff Fossett) is a new media arts collective. Blending backgrounds in computer science, statistics, digital fabrication and visual art, our projects use technical tools such as computers, microprocessors, code and pen plotters to explore color, movement and our relationship to the natural world. We are interested in how computers and technology, increasingly ubiquitous in everyday life, can be tools for aesthetic and creative development. Our work with color focuses on showing the familiar idea of color space in simple ways meant to be received accessibly: color encoded as dimension, quantity and location.

Our process usually begins on the computer, writing code and algorithms (Processing, p5.js) or using tools like Rhino and Grasshopper to generate a design. We bring pieces into the physical world through pen plotters and 3D printers, as well as CNC machining, woodcarving, waterjet and laser cutting. More at 90percent.art and on the 90percentart blog.


Digital Fabrication

3D CAD / CAM
CNC Mill / Route / Turning
Articulated Robot Control
Waterjet
Wire EDM

Software

Rhino w/ Grasshopper
Autodesk Inventor
Autodesk Fusion 360
KiCad
Arduino / Processing

Traditional

Woodworking
Model Making
Rapid Prototyping
Sketching & Rendering